Street Fighter II needs no introduction, and Super Street Fighter II Turbo Revival for the Game Boy Advance literally represents the ultimate version of the classic one-on-one fighting game. After years of balance tweaks, gameplay adjustments, and more, 1994s Super Street Fighter II Turbo became perhaps the best, most well balanced revision of the game ever made. After that, Capcom went on to do the Street Fighter Alpha series, and purists felt that Street Fighter never reached the same pinnacle of quality as it did with Super Street Fighter II Turbo. Its this incredible game that has been faithfully ported to the Game Boy Advance. Hard-core fans of the original will take note of a few loose screws in the translation. But these players and everyone else alike will find in Turbo Revival an excellent, timeless fighting game--one that plays great even with the Game Boy Advances limiting controls.For the most part, Super Street Fighter II Turbo Revival is identical to the arcade version of Super Street Fighter II Turbo--an impressive achievement. Previous home versions of Street Fighter II, for systems such as the SNES, Genesis, and TurboGrafx-16, and later the 3DO and the PlayStation, all managed to successfully reproduce the extraordinarily tight gameplay and fluid action of the arcade game. However, all of these versions had varying deficiencies, such as missing frames of animation, truncated sound effects, simplified background graphics, or bad loading times. Yet these were a small price to pay for having Street Fighter II at home. Turbo Revival for the Game Boy Advance also has its share of minor problems, but likewise, that shouldn dissuade you from appreciating such a great version of Street Fighter II not just at home, but on the go, anywhere. Besides, Turbo Revivals few flaws are offset by a slew of extra play options, which aren terribly interesting but still serve to add some extra variety to the game.
Publisher : Capcom
Developer : Capcom
Genre : Action
Release Date : 10/30/2001
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